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Dijkstra’s Shortest Path Algorithm
  • 时间:2024-11-03

Dijkstra’s Shortest Path Algorithm


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Dijkstra’s shortest path algorithm is similar to that of Prim’s algorithm as they both rely on finding the shortest path locally to achieve the global solution. However, unpke prim’s algorithm, the dijkstra’s algorithm does not find the minimum spanning tree; it is designed to find the shortest path in the graph from one vertex to other remaining vertices in the graph. Dijkstra’s algorithm can be performed on both directed and undirected graphs.

Since the shortest path can be calculated from single source vertex to all the other vertices in the graph, Dijkstra’s algorithm is also called single-source shortest path algorithm. The output obtained is called shortest path spanning tree.

In this chapter, we will learn about the greedy approach of the dijkstra’s algorithm.

Dijkstra’s Algorithm

The dijkstra’s algorithm is designed to find the shortest path between two vertices of a graph. These two vertices could either be adjacent or the farthest points in the graph. The algorithm starts from the source. The inputs taken by the algorithm are the graph G {V, E}, where V is the set of vertices and E is the set of edges, and the source vertex S. And the output is the shortest path spanning tree.

Algorithm

    Declare two arrays − distance[] to store the distances from the source vertex to the other vertices in graph and visited[] to store the visited vertices.

    Set distance[S] to ‘0’ and distance[v] = ∞, where v represents all the other vertices in the graph.

    Add S to the visited[] array and find the adjacent vertices of S with the minimum distance.

    The adjacent vertex to S, say A, has the minimum distance and is not in the visited array yet. A is picked and added to the visited array and the distance of A is changed from ∞ to the assigned distance of A, say d1, where d1 < ∞.

    Repeat the process for the adjacent vertices of the visited vertices until the shortest path spanning tree is formed.

Examples

To understand the dijkstra’s concept better, let us analyze the algorithm with the help of an example graph −

Dijkstras graph

Step 1

Initiapze the distances of all the vertices as ∞, except the source node S.

Vertex S A B C D E
Distance 0

Now that the source vertex S is visited, add it into the visited array.


visited = {S}

Step 2

The vertex S has three adjacent vertices with various distances and the vertex with minimum distance among them all is A. Hence, A is visited and the dist[A] is changed from ∞ to 6.


S → A = 6
S → D = 8
S → E = 7
Vertex S A B C D E
Distance 0 6 8 7

Visited = {S, A}
Visited s to a

Step 3

There are two vertices visited in the visited array, therefore, the adjacent vertices must be checked for both the visited vertices.

Vertex S has two more adjacent vertices to be visited yet: D and E. Vertex A has one adjacent vertex B.

Calculate the distances from S to D, E, B and select the minimum distance −


S → D = 8 and S → E = 7.
S → B = S → A + A → B = 6 + 9 = 15
Vertex S A B C D E
Distance 0 6 15 8 7

Visited = {S, A, E}
Visited_S_A_E

Step 4

Calculate the distances of the adjacent vertices – S, A, E – of all the visited arrays and select the vertex with minimum distance.


S → D = 8
S → B = 15
S → C = S → E + E → C = 7 + 5 = 12
Vertex S A B C D E
Distance 0 6 15 12 8 7

Visited = {S, A, E, D}
Visited_s_a_e_d

Step 5

Recalculate the distances of unvisited vertices and if the distances minimum than existing distance is found, replace the value in the distance array.


S → C = S → E + E → C = 7 + 5 = 12
S → C = S → D + D → C = 8 + 3 = 11

dist[C] = minimum (12, 11) = 11


S → B = S → A + A → B = 6 + 9 = 15
S → B = S → D + D → C + C → B = 8 + 3 + 12 = 23

dist[B] = minimum (15,23) = 15

Vertex S A B C D E
Distance 0 6 15 11 8 7

Visited = { S, A, E, D, C}
Visited_S_A_E_D_C

Step 6

The remaining unvisited vertex in the graph is B with the minimum distance 15, is added to the output spanning tree.


Visited = {S, A, E, D, C, B}
Visited_S_A_E_D_C_B

The shortest path spanning tree is obtained as an output using the dijkstra’s algorithm.

Example

The program implements the dijkstra’s shortest path problem that takes the cost adjacency matrix as the input and prints the shortest path as the output along with the minimum cost.


#include<stdio.h>
#include<pmits.h>
#include<stdbool.h>
int min_dist(int[], bool[]);
void greedy_dijsktra(int[][6],int);
int min_dist(int dist[], bool visited[]){ // finding minimum dist
   int minimum=INT_MAX,ind;
   for(int k=0; k<6; k++) {
      if(visited[k]==false && dist[k]<=minimum) {
         minimum=dist[k];
         ind=k;
      }
   }
   return ind;
}
void greedy_dijsktra(int graph[6][6],int src){
   int dist[6];
   bool visited[6];
   for(int k = 0; k<6; k++) {
      dist[k] = INT_MAX;
      visited[k] = false;
   }
   dist[src] = 0; // Source vertex dist is set 0
   for(int k = 0; k<6; k++) {
      int m=min_dist(dist,visited);
      visited[m]=true;
      for(int k = 0; k<6; k++) {

         // updating the dist of neighbouring vertex
         if(!visited[k] && graph[m][k] && dist[m]!=INT_MAX && dist[m]+graph[m][k]<dist[k])
            dist[k]=dist[m]+graph[m][k];
      }
   }
   printf("Vertex		dist from source vertex
");
   for(int k = 0; k<6; k++) {
      char str=65+k;
      printf("%c			%d
", str, dist[k]);
   }
}
int main(){
   int graph[6][6]= {
      {0, 1, 2, 0, 0, 0},
      {1, 0, 0, 5, 1, 0},
      {2, 0, 0, 2, 3, 0},
      {0, 5, 2, 0, 2, 2},
      {0, 1, 3, 2, 0, 1},
      {0, 0, 0, 2, 1, 0}
   };
   greedy_dijsktra(graph,0);
   return 0;
}

Output


Vertex		dist from source vertex
A			   0
B			   1
C			   2
D			   4
E			   2
F			   3

#include<iostream>
#include<cpmits>
using namespace std;
int min_dist(int dist[], bool visited[]){ // finding minimum dist
   int minimum=INT_MAX,ind;
   for(int k=0; k<6; k++) {
      if(visited[k]==false && dist[k]<=minimum) {
         minimum=dist[k];
         ind=k;
      }
   }
   return ind;
}
void greedy_dijsktra(int graph[6][6],int src){
   int dist[6];
   bool visited[6];
   for(int k = 0; k<6; k++) {
      dist[k] = INT_MAX;
      visited[k] = false;
   }
   dist[src] = 0; // Source vertex dist is set 0
   for(int k = 0; k<6; k++) {
      int m=min_dist(dist,visited);
      visited[m]=true;
      for(int k = 0; k<6; k++) {

         // updating the dist of neighbouring vertex
         if(!visited[k] && graph[m][k] && dist[m]!=INT_MAX && dist[m]+graph[m][k]<dist[k])
            dist[k]=dist[m]+graph[m][k];
      }
   }
   cout<<"Vertex		dist from source vertex"<<endl;
   for(int k = 0; k<6; k++) {
      char str=65+k;
      cout<<str<<"			"<<dist[k]<<endl;
   }
}
int main(){
   int graph[6][6]= {
      {0, 1, 2, 0, 0, 0},
      {1, 0, 0, 5, 1, 0},
      {2, 0, 0, 2, 3, 0},
      {0, 5, 2, 0, 2, 2},
      {0, 1, 3, 2, 0, 1},
      {0, 0, 0, 2, 1, 0}
   };
   greedy_dijsktra(graph,0);
   return 0;
}

Output


Vertex		dist from source vertex
A			   0
B			   1
C			   2
D			   4
E			   2
F			   3
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