JOGL Tutorial
JOGL Basic Templates
JOGL Graphical Shapes
JOGL Effects & Transformation
JOGL 3D Graphics
JOGL Useful Resources
Selected Reading
JOGL Basic Templates
- JOGL - GLJPanel Class
- JOGL - Canvas with Swing
- JOGL - Canvas with AWT
- JOGL - API for Basic Templates
JOGL Graphical Shapes
JOGL Effects & Transformation
JOGL 3D Graphics
JOGL Useful Resources
Selected Reading
- Who is Who
- Computer Glossary
- HR Interview Questions
- Effective Resume Writing
- Questions and Answers
- UPSC IAS Exams Notes
JOGL - Appendix
JOGL - Appendix
GPU − Graphical processing unit, it is a special electronic device that accelerates the rendering of images.
JNI − Java Native Interface. Using which, java access native methods.
Model − They are the objects constructed from basic graphics primitives such as points, pnes and polygons.
Pixel − Smallest unit of display seen on the screen.
Projection − The method of mapping the coordinates of an object to a two-dimensional plane is called projection.
Projection matrix − It is a pnear transformation of an object on the 2D surface.
Rendering − A process by which computer creates images from models.
Viewport − A viewport is a viewing region on the screen in computer graphics.
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