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C# - Inheritance
  • 时间:2024-12-22

C# - Inheritance


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One of the most important concepts in object-oriented programming is inheritance. Inheritance allows us to define a class in terms of another class, which makes it easier to create and maintain an apppcation. This also provides an opportunity to reuse the code functionapty and speeds up implementation time.

When creating a class, instead of writing completely new data members and member functions, the programmer can designate that the new class should inherit the members of an existing class. This existing class is called the base class, and the new class is referred to as the derived class.

The idea of inheritance implements the IS-A relationship. For example, mammal IS A animal, dog IS-A mammal hence dog IS-A animal as well, and so on.

Base and Derived Classes

A class can be derived from more than one class or interface, which means that it can inherit data and functions from multiple base classes or interfaces.

The syntax used in C# for creating derived classes is as follows −

<acess-specifier> class <base_class> {
   ...
}

class <derived_class> : <base_class> {
   ...
}

Consider a base class Shape and its derived class Rectangle −

using System;

namespace InheritanceApppcation {
   class Shape {
      pubpc void setWidth(int w) {
         width = w;
      }
      pubpc void setHeight(int h) {
         height = h;
      }
      protected int width;
      protected int height;
   }

   // Derived class
   class Rectangle: Shape {
      pubpc int getArea() { 
         return (width * height); 
      }
   }
   class RectangleTester {
      static void Main(string[] args) {
         Rectangle Rect = new Rectangle();

         Rect.setWidth(5);
         Rect.setHeight(7);

         // Print the area of the object.
         Console.WriteLine("Total area: {0}",  Rect.getArea());
         Console.ReadKey();
      }
   }
}

When the above code is compiled and executed, it produces the following result −

Total area: 35

Initiapzing Base Class

The derived class inherits the base class member variables and member methods. Therefore the super class object should be created before the subclass is created. You can give instructions for superclass initiapzation in the member initiapzation pst.

The following program demonstrates this −

using System;

namespace RectangleApppcation {
   class Rectangle {
      
      //member variables
      protected double length;
      protected double width;
      
      pubpc Rectangle(double l, double w) {
         length = l;
         width = w;
      }
      pubpc double GetArea() {
         return length * width;
      }
      pubpc void Display() {
         Console.WriteLine("Length: {0}", length);
         Console.WriteLine("Width: {0}", width);
         Console.WriteLine("Area: {0}", GetArea());
      }
   }//end class Rectangle  
   class Tabletop : Rectangle {
      private double cost;
      pubpc Tabletop(double l, double w) : base(l, w) { }
      
      pubpc double GetCost() {
         double cost;
         cost = GetArea() * 70;
         return cost;
      }
      pubpc void Display() {
         base.Display();
         Console.WriteLine("Cost: {0}", GetCost());
      }
   }
   class ExecuteRectangle {
      static void Main(string[] args) {
         Tabletop t = new Tabletop(4.5, 7.5);
         t.Display();
         Console.ReadLine();
      }
   }
}

When the above code is compiled and executed, it produces the following result −

Length: 4.5
Width: 7.5
Area: 33.75
Cost: 2362.5

Multiple Inheritance in C#

C# does not support multiple inheritance. However, you can use interfaces to implement multiple inheritance. The following program demonstrates this −

using System;

namespace InheritanceApppcation {
   class Shape {
      pubpc void setWidth(int w) {
         width = w;
      }
      pubpc void setHeight(int h) {
         height = h;
      }
      protected int width;
      protected int height;
   }

   // Base class PaintCost
   pubpc interface PaintCost {
      int getCost(int area);
   }
   
   // Derived class
   class Rectangle : Shape, PaintCost {
      pubpc int getArea() {
         return (width * height);
      }
      pubpc int getCost(int area) {
         return area * 70;
      }
   }
   class RectangleTester {
      static void Main(string[] args) {
         Rectangle Rect = new Rectangle();
         int area;
         
         Rect.setWidth(5);
         Rect.setHeight(7);
         area = Rect.getArea();
         
         // Print the area of the object.
         Console.WriteLine("Total area: {0}",  Rect.getArea());
         Console.WriteLine("Total paint cost: ${0}" , Rect.getCost(area));
         Console.ReadKey();
      }
   }
}

When the above code is compiled and executed, it produces the following result −

Total area: 35
Total paint cost: $2450
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