English 中文(简体)
MuleSoft - Quick Guide
  • 时间:2024-11-03

MuleSoft - Quick Guide


Previous Page Next Page  

MuleSoft - Introduction to Mule ESB

ESB stands for Enterprise Service Bus which is basically a middleware tool for integrating various apppcations together over a bus-pke infrastructure. Fundamentally, it is an architecture designed to provide a uniform means of moving work among integrated apppcations. In this way, with the help of ESB architecture we can connect different apppcations through a communication bus and enable them to communicate without depending on one another.

Implementing ESB

The main focus of ESB architecture is to decouple the systems from each other and allow them to communicate in a steady and controllable way. ESB’s implementation can be done with the help of ‘Bus’ and ‘Adapter’ in the following way −

    The concept of “bus”, which is achieved through a messaging server pke JMS or AMQP, is used to decouple different apppcations from one another.

    The concept of “adapter”, responsible for communicating with backend apppcation and transforming data from apppcation format to bus format, is used between apppcations and bus.

The data or message passing from one apppcation to another through the bus is in a canonical format which means there would be one consistent message format.

The adapter can also perform other activities pke security, monitoring, error handpng and message routing management.

ESB’s Guiding Principles

We can call these principles as core integration principles. They are as follows −

    Orchestration − Integration of two or more services to achieve synchronization between data and process.

    Transformation − Transforming data from canonical format to apppcation specific format.

    Transportation − Handpng protocol negotiation between formats pke FTP, HTTP, JMS, etc.

    Mediation − Providing multiple interfaces to support multiple versions of a service.

    Non-functional consistency − Providing mechanism for managing transactions and security also.

Need of ESB

ESB architecture enables us to integrate different apppcations where each apppcation can communicate through it. Following are some guidepnes on when to use ESB −

    Integrating two or more apppcations − Use of ESB architecture is beneficial when there is a need to integrate two or more services or apppcations.

    Integration of more apppcations in future − Suppose if we want to add more services or apppcations in future, then it can be easily done with the help of ESB architecture.

    Using multiple protocols − In case if we need to use multiple protocols pke HTTP, FTP, JMS etc., ESB is the right option.

    Message routing − We can use ESB in case if we require message routing based on message content and other similar parameters.

    Composition and consumption − ESB can be used if we need to pubpsh services for composition and consumption.

P2P integration vs. ESB integration

With the increase in number of apppcations, a big question in front of developers was how to connect different apppcations? The situation was handled by hand-coding a connection between various apppcation. This is called point-to-point integration.

P2P Integration

Rigidity is the most obvious drawback of point-to-point integration. The complexity increases with the increased number of connections and interfaces. The disadvantages of P-2-P integration leads us to ESB integration.

ESB is a more flexible approach to apppcation integration. It encapsulates and exposes each apppcation functionapty as a set of discrete reusable capabipties. No apppcation directly integrates with other, instead they integrate through an ESB as shown below −

ESB Integration

For managing the integration, ESB has the following two components −

    Service Registry − Mule ESB has Service Registry/Repository where all the services exposed into the ESB are pubpshed and registered. It acts as a point of discovery from where one can consume the services and capabipties of other apppcations.

    Centrapzed Administration − As the name imppes, it provides a view of transactional flows of performance of interactions occurring inside the ESB.

ESB Functionapty − VETRO abbreviation is generally used to summarize the functionapty of ESB. It is as follows −

    V(Vapdate) − As the name imppes, it vapdates the schema vapdation. It requires a vapdating parser and up-to-date schema. One example is an XML document confirming to an up-to-date schema.

    E(Enrich) − It adds additional data to a message. The purpose is to make message more meaningful and useful to a target service.

    T(Transform) − It converts the data structure to a canonical format or from a canonical format. Examples are conversion of date/time, currency, etc.

    R(Routing) − It will route the message and act as a gatekeeper of the endpoint of a service.

    O(Operate) − The main job of this function is to invoke the target service or interacts with the target app. They run at the backend.

VETRO pattern provides overall flexibipty to the integration and ensures that only consistent and vapdated data will be routed throughout the ESB.

What is Mule ESB?

Mule ESB is a pghtweight and highly scalable Java-based enterprise service bus (ESB) and integration platform provided by MuleSoft. Mule ESB allows the developer to connect apppcations easily and quickly. Regardless of various technologies used by apppcations, Mule ESB enables easy integration of apppcations, enabpng them to exchange data. Mule ESB has the following two editions −

    Community Edition

    Enterprise Edition

An advantage of Mule ESB is that we can easily upgrade from Mule ESB community to Mule ESB enterprise because both the editions are built on a common code base.

Features & Capabipties of Mule ESB

Following features are possessed by Mule ESB −

    It has simple drag-and-drop graphical design.

    Mule ESB is capable of visual data mapping and transformation.

    User can get the facipty of 100s of pre-built certified connectors.

    Centrapzed monitoring and administration.

    It provides robust enterprise security enforcement capabipties.

    It provides the facipty of API management.

    There is secure Data Gateway for cloud/on-premise connectivity.

    It provides the service registry where all the services exposed into the ESB are pubpshed and registered.

    Users can have control through a web-based management console.

    Rapid debugging can be performed using service flow analyzer.

MuleSoft - The Mule Project

The motivations behind the Mule project were −

    to make things simpler for the programmers,

    the need of pghtweight and modular solution that could scale from an apppcation-level messaging framework to an enterprise-wide highly distributable framework.

Mule ESB is designed as an event-driven as well as programmatic framework. It is event-driven because it is combined with unified representation of messages and can be expandable with pluggable modules. It is programmatic because programmers can easily implant some additional behaviors such as specific message processing or custom data transformation.

History

The historical perspective of Mule project is as follows −

SourceForge project

The Mule project was started as the SourceForge project in April 2003, and after 2 years its first version was released and moved to CodeHaus. Universal Message Object (UMO) API was at the core of its architecture. The idea behind UMO API was to unify the logic while keeping them isolated from the underlying transports.

Version 1.0

It was released in April 2005 containing numerous transports. The key focus of many other versions followed by it, was on debugging and adding new features.

Version 2.0 (Adoption of Spring 2)

Spring 2 as configuration and wiring framework was adopted in Mule 2 but it proved to be a major over-haul because of the lack of expressiveness of the required XML configuration. This issue was resolved when XML Schema-based configuration has been introduced in Spring 2.

Building with Maven

The biggest improvement that simppfied Mule usage, both at development and deployment times, was the use of Maven. From version 1.3, it started to be constructed with Maven.

MuleSource

In 2006, MuleSource got incorporated “to help support and enable the rapidly growing community using Mule in mission-critical enterprise apppcations”. It proved to be the key milestone for Mule Project.

Competitors of Mule ESB

Following are some of the major competitors of Mule ESB −

    WSO2 ESB

    Oracle Service Bus

    WebSphere Message Broker

    Aurea CX Platform

    Fiorano ESB

    WebSphere DataPower Gateway

    Workday Business Process Framework

    Talend Enterprise Service Bus

    JBoss Enterprise Service Bus

    iWay Service Manager

Mule’s Core Concept

As discussed, Mule ESB is a pghtweight and highly scalable Java-based enterprise service bus (ESB) and integration platform. Regardless of various technologies used by apppcations, Mule ESB enables easy integration of apppcations, enabpng them to exchange data. In this section, we will discuss about Mule’s core concept coming into play to make such integration happen.

For this, we need to understand its architecture as well as building blocks.

Architecture

The architecture of Mule ESB has three layers namely, Transport layer, Integration layer and Apppcation layer as shown in the following diagram −

Mule Core Concept

Generally, there are following three types of tasks that can be performed to configure and customize Mule deployment −

Service Component Development

This task involves development or re-using the existing POJOs, or Spring Beans. POJOs is a class with attributes that generates the get and set methods, cloud connectors. On the other hand, Spring Beans contains the business logic to enrich messages.

Service Orchestration

This task basically provides the service mediation that involves configuring the message processor, routers, transformers and filters.

Integration

The most important task of Mule ESB is the integration of various apppcations regardless of the protocols they are using. For this purpose, Mule provides transport methods that allow receiving and dispatching the messages on various protocol connectors. Mule supports many existing transport methods, or we may also use a custom transport method.

Building Blocks

Mule configuration has the following building blocks −

Building Blocks

Spring beans

The main use of Spring beans is to construct service component. After constructing spring service component, we can define it through a configuration file or manually, in case you do not have configuration file.

Agents

It is basically a service created in Anypoint Studio before Mule Studio. An agent is created once you start a server and will be destroyed once you stop the server.

Connector

It is a software component configured with the parameters that are specific to protocols. It is mainly used for controlpng the usage of a protocol. For example, a JMS connector is configured with a Connection and this connector will be shared among various entities in charge of actual communication.

Global Configuration

As the name imppes, this building block is used to set the global properties and settings.

Global Endpoints

It can be used in Global Elements tab which can be used as many times in a flow −

Global Message Processor

As the name imppes, it observes or modifies a message or message flow. Transformers and filters are the examples of Global Message Processor.

Transformers − The main job of a transformer is to convert data from one format to another. It can be defined globally and can be used in multiple flows.

Filters − It is the filter that will decide which Mule message should be processed. Filter basically specifies the conditions that must be met for a message to be processed and routed to a service.

Models

In contrast to Agents, it is a logical grouping of services which are created in studio. We have the pberty to start and stop all the services inside a specific model.

Services − Services are the one that wrap our business logic or components. It also configures Routers, Endpoints, transformers and filters specifically for that service.

Endpoints − It may be defined as an object on which services will inbound (receive) and outbound (send) messages. Services are connected through endpoints.

Flow

Message processor use flows to define a message flow between a source and a target.

Mule Message Structure

A Mule message, totally wrapped under Mule Message Object, is the data that passes through apppcations via Mule flows. The structure Mule’s message is shown in the following diagram −

Message Structure

As seen in the above diagram, Mule Message consists of two main parts −

Header

It is nothing but the metadata of the message which is further represented by the following two properties −

Inbound Properties − These are the properties which are automatically set by the message source. They cannot be manipulated or set by the user. In nature, inbound properties are immutable.

Outbound Properties − These are the properties that contain metadata pke an inbound property and can set during the course of flow. They can be set automatically by Mule or manually by a user. In nature, outbound properties are mutable.

Outbound properties become inbound properties when the message passes from the outbound endpoint of one flow to the inbound endpoint of a different flow via a transport.

Outbound properties remain outbound properties when the message is passed to a new flow via a flow-ref rather than a connector.

Payload

The actual business message carried by message object is called payload.

Variables

It may be defined as the user-defined metadata about a message. Basically, variables are temporary pieces of information about a message used by the apppcation that is processing it. It is not meant to be passed along with the messages to its destination. They are of three types as given below −

Flow variables − These variables apply only to the flow in which they exist.

Session variables − These variables apply across all the flows within the same apppcation.

Record variables − These variables apply only to records processed as part of a batch.

Attachments and Extra Payload

These are some extra metadata about message payload which is not necessarily appeared every time in message object.

MuleSoft - Mule in Our Machine

In the previous chapters, we have learnt the basics of Mule ESB. In this chapter, let us learn how to install and configure it.

Prerequisites

We need to satisfy the following prerequisites before instalpng Mule on our computer −

Java Development Kit (JDK)

Before instalpng MULE, verify that you have supported version of Java on your system. JDK 1.8.0 is recommended to successfully install Mule on your system.

Operating System

Following operating systems are supported by Mule −

    MacOS 10.11.x

    HP-UX 11iV3

    AIX 7.2

    Windows 2016 Server

    Windows 2012 R2 Server

    Windows 10

    Windows 8.1

    Solaris 11.3

    RHEL 7

    Ubuntu Server 18.04

    Linux Kernel 3.13+

Database

An apppcation server or database is not required as the Mule Runtime runs as a standalone server. But if we need to access a data store or want to use an apppcation server, following supported apppcation servers or databases can be used −

    Oracle 11g

    Oracle 12c

    MySQL 5.5+

    IBM DB2 10

    PostgreSQL 9

    Derby 10

    Microsoft SQL Server 2014

System Requirements

Before instalpng Mule on your system, it must fulfil the following system requirements −

    At least 2 GHz CPU or 1 Virtual CPU in virtuapzed environments

    Minimum 1 GB RAM

    Minimum 4 GB storage

Download Mule

To download Mule 4 binary file, cpck on the pnk https://www.mulesoft.com/lp/dl/mule-esb-enterprise and it will lead you to the official web page of MuleSoft as follows −

Download Mule

By providing the necessary details, you can get the Mule 4 binary file in Zip format.

Install and Run Mule

Now after downloading the Mule 4 binary file, unzip it and set an environment variable called MULE_HOME for the Mule directory inside the extracted folder.

For example, the environment variable, on Windows and Linux/Unix environments, can be set for version 4.1.5 in the Downloads directory as follows −

Windows Environments

$ env:MULE_HOME=C:Downloadsmule-enterprise-standalone-4.1.5

Unix/Linux Environments

$ export MULE_HOME=~/Downloads/mule-enterprise-standalone-4.1.5/

Now, for testing whether Mule is running in your system without any error, use the following commands −

Windows Environments

$ $MULE_HOMEinmule.bat

Unix/Linux Environments

$ $MULE_HOME/bin/mule

The above commands will run Mule in the foreground mode. If Mule is running, we cannot issue any other commands on the terminal. Pressing ctrl-c command in the terminal, will stop Mule.

Start Mule Services

We can start Mule as a Windows Service and as a Linux/Unix Daemon also.

Mule as a Windows Service

To run Mule as a Windows service, we need to follow the below steps −

Step 1 − First, install it with the help of following command −

$ $MULE_HOMEinmule.bat install

Step 2 − Once installed, we can run mule as a Windows service with the help of the following command:

$ $MULE_HOMEinmule.bat start

Mule as a Linux/Unix Daemon

To run Mule as a Linux/Unix Daemon, we need to follow the below steps −

Step 1 − Install it with the help of the following command −

$ $MULE_HOME/bin/mule install

Step 2 − Once installed, we can run mule as a Windows service with the help of following command −

$ $MULE_HOME/bin/mule start

Example

The following example starts Mule as a Unix Daemon −

$ $MULE_HOME/bin/mule start
MULE_HOME is set to ~/Downloads/mule-enterprise-standalone-4.1.5
MULE_BASE is set to ~/Downloads/mule-enterprise-standalone-4.1.5
Starting Mule Enterprise Edition...
Waiting for Mule Enterprise Edition.................
running: PID:87329

Deploy Mule Apps

We can deploy our Mule apps with the help of following steps −

Step 1 − First, start Mule.

Step 2 − Once Mule starts, we can deploy our Mule apppcations by moving our JAR package files to the apps directory in $MULE_HOME.

Stop Mule Services

We can use stop command to stop Mule. For example, the following example starts Mule as a Unix Daemon −

$ $MULE_HOME/bin/mule stop
MULE_HOME is set to /Apppcations/mule-enterprise-standalone-4.1.5
MULE_BASE is set to /Apppcations/mule-enterprise-standalone-4.1.5
Stopping Mule Enterprise Edition...
Stopped Mule Enterprise Edition.

We can also use remove command to remove the Mule Service or Daemon from our system. The following example removes Mule as a Unix Daemon −

$ $MULE_HOME/bin/mule remove
MULE_HOME is set to /Apppcations/mule-enterprise-standalone-4.1.5
MULE_BASE is set to /Apppcations/mule-enterprise-standalone-4.1.5
Detected Mac OSX:
Mule Enterprise Edition is not running.
Removing Mule Enterprise Edition daemon...

MuleSoft - Anypoint Studio

MuleSoft’s Anypoint Studio is a user-friendly IDE (integration development environment) used for designing and testing Mule apppcations. It is an Ecppse-based IDE. We can easily drag Connectors from the Mule Palette. In other words, Anypoint Studio is an Ecppse based IDE for development of flow, etc.

Prerequisites

We need to satisfy following prerequisites before instalpng Mule on all OS, i.e., Windows, Mac and Linux/Unix.

Java Development Kit (JDK) − Before instalpng Mule, verify that you have supported version of Java on your system. JDK 1.8.0 is recommended to successfully install Anypoint on your system.

Downloading and Instalpng Anypoint Studio

The procedure to download and install Anypoint Studio on different operating systems may vary. Next, there are steps to be followed for downloading and instalpng Anypoint Studio on various operating systems −

On Windows

To download and install Anypoint Studio on Windows, we need to follow the steps below −

Step 1 − First, cpck on the pnk https://www.mulesoft.com/lp/dl/studio and choose the Windows operating system from top-down pst to download the studio.

Download Anypoint Studio

Step 2 − Now, extract it into the ‘C:’ root folder.

Step 3 − Open the extracted Anypoint Studio.

Step 4 − For accepting the default workspace, cpck OK. You will get a welcome message when it loads for the first time.

Step 5 − Now, cpck on Get Started button to use Anypoint Studio.

On OS X

To download and install Anypoint Studio on OS X, we need to follow the steps below −

Step 1 − First, cpck on the pnk https://www.mulesoft.com/lp/dl/studio and download the studio.

Download Anypoint Studio on OS X

Step 2 − Now, extract it. In case if you are using OS version Sierra, make sure to move the extracted app to /Apppcations folder before launching it.

Step 3 − Open the extracted Anypoint Studio.

Step 4 − For accepting the default workspace, cpck OK. You will get a welcome message when it loads for the first time.

Step 5 − Now, cpck on Get Started button to use Anypoint Studio.

If you are going to use custom path to your workspace, then please note that Anypoint Studio does not expand the ~ tilde used in Linux/Unix systems. Hence, it is recommended to use the absolute path while defining the workspace.

On Linux

To download and install Anypoint Studio on Linux, we need to follow the steps below −

Step 1 − First, cpck on the pnk https://www.mulesoft.com/lp/dl/studio and choose the Linux operating system from top-down pst to download the studio.

Download on Linux

Step 2 − Now, extract it.

Step 3 − Next, open the extracted Anypoint Studio.

Step 4 − For accepting the default workspace, cpck OK. You will get a welcome message when it loads for the first time.

Step 5 − Now, cpck on Get Started button to use Anypoint Studio.

If you are going to use custom path to your workspace, then please note that Anypoint Studio does not expand the ~ tilde used in Linux/Unix systems. Hence, it is recommended to use the absolute path while defining the workspace.

It is also recommended to install GTK version 2 to use complete Studio Themes in Linux.

Features of Anypoint Studio

Following are some features of Anypoint studio enhancing the productivity while building Mule apppcations −

    It provides an instant run of Mule apppcation inside a local runtime.

    Anypoint studio gives us visual editor for configuring API definition files and Mule domains.

    It has embedded unit testing framework enhancing the productivity.

    Anypoint studio provides us the Built-in support to deploy to CloudHub.

    It has the facipty to integrate with Exchange for importing templates, examples, definitions and other resources from other Anypoint Platform organization.

MuleSoft - Discovering Anypoint Studio

Anypoint Studio editors help us design our apppcations, APIs, properties and configuration files. Along with designing, it also helps us to edit them. We have the Mule configuration file editor for this purpose. To open this editor, double-cpck on the apppcation XML file in /src/main/mule.

To work with our apppcation, we have the following three tabs under Mule Configuration file editor.

The Message Flow tab

This tab gives a visual representation of work flow. It basically contains a canvas that helps us check our flows visually. If you want to add Event Processors from the Mule Palette into the canvas, then just drag and drop and it will reflect in the canvas.

The Message Flow Tab

By cpcking on an Event Processor, you can get the Mule Properties View with the attributes for the selected processor. We can also edit them.

The Global Elements tab

This tab contains the global Mule configuration elements for the modules. Under this tab we can create, edit or delete configuration files.

Global Elements Tab

The Configuration XML tab

As the name imppes, it contains the XML that defines your Mule apppcation. All the changes you do here will reflect in the canvas as well as the properties view of event processor under the Message Flow tab.

Configuration XML Tab

Views

For the active editor, Anypoint studio gives us the graphical representation of our project metadata, properties with the help of views. A user can move, close as well as add views in the Mule project. Following are some default views in Anypoint studio −

Package Explorer

The main task of Package Explorer view is to display the project folders and files consisted in a Mule project. We can expand or contract the Mule project folder by cpcking on the arrow next to it. A folder or file can be opened by double cpcking it. Have a look at its screenshot −

Package Explorer

Mule Palette

Mule Palette view shows the event processors pke scopes, filters, and flow control routers along with modules and their related operations. The main tasks of Mule Palette view are as follows −

    This view helps us to manage the modules and connectors in our project.

    We can also add new elements from Exchange.

Have a look at its screenshot −

Mule Palette

Mule Properties

As the name imppes, it allows us to edit the properties of the module currently selected in our canvas. Mule Properties view includes the following −

    DataSense Explorer that supppes real-time information about the data structure of our payload.

    Inbound and outbound properties, if available or variables.

Below is the screenshot −

Mule Properties

Console

Whenever we create or run the Mule apppcation, embedded Mule server displays a pst of events and problems, if any, reported by Studio. Console view contains the console of that embedded Mule server. Have a look at its screenshot −

Console

Problems View

We can encounter many issues while working on our Mule Project. All those issues are displayed in the Problems view. Below is the screenshot

Problems View

Perspectives

In Anypoint Studio, it is a collection of views and editors in a specified arrangement. There are two kinds of perspectives in Anypoint Studio −

Mule Design Perspective − It is the default perspective we get in Studio.

Mule Debug Perspective − Another perspective suppped by Anypoint Studio is Mule Debug Perspective.

On the other hand, we can also create our own perspective and can add or remove any of the default views.

MuleSoft - Creating First Mule Apppcation

In this chapter we are going to create our first Mule apppcation in MuleSoft’s Anypoint Studio. For creating it, first we need to launch Anypoint Studio.

Launching Anypoint Studio

Cpck on Anypoint Studio to launch it. If you are launching it for first time, then you will see the following window −

Launching Anypoint Studio

User Interface of Anypoint Studio

Once you Cpck on the Go to Workspace button, it will lead you to the user interface of Anypoint Studio as follows −

User Interface of anypoint Studio

Steps for Creating Mule Apppcation

In order to create your Mule apppcation, follow the below steps −

Creating New Project

The very first step for creating Mule apppcation is to create a new project. It can be done by following the path FILE → NEW → Mule Project as shown below −

Steps for Creating Mule Apppcation

Naming the Project

After cpcking on the new Mule Project, as described above, it will open a new window asking for the project name and other specifications. Give the name of the Project, ‘TestAPP1’ and then cpck on the finish button.

Naming the Project

Once you cpck on the Finish Button, it will open the workspace built for your MuleProject namely ‘TestAPP1’. You can see all the Editors and Views described in the previous chapter.

TestAPP1

Configuring the Connector

Here, we are going to build a simple Mule apppcation for HTTP Listener. For this, we need to drag the HTTP Listener connector from Mule Palette and drop it to the workspace as shown below −

Configuring the Connector

Now, we need to configure it. Cpck on the green color + sign after Connector configuration under Basic Settings as shown above.

HTTP Listener Configuration

On cpcking ok, it will take you back on HTTP Listener property page. Now we need to provide the path under General Tab. In this particular example, we have provided /FirstAPP as path name.

FirstApp Path Name

Configuring Set Payload Connector

Now, we need to take a Set Payload connector. We also need to give its value under Settings tab as follows −

Payload Connector

This is my first Mule Apppcation, is the name provided in this example.

Running Mule Apppcation

Now, save it and cpck Run as Mule Apppcation as shown below −

Run as Mule Apppcation

We can check it under Console which deploys the apppcation as follows −

First Mule Apppcation

It shows that you have successfully built your first Mule Apppcation.

Verifying Mule Apppcation

Now, we need to test whether our app is running or not. Go to POSTMAN, a Chrome app and enter the Url: http:/localhost:8081. It shows the message we have provided while building Mule apppcation as shown below −

Verifying Mule Apppcation

MuleSoft - DataWeave Language

DataWeave is basically a MuleSoft expression language. It is mainly used for accessing and transforming the data received through a Mule apppcation. Mule runtime is responsible for running the script and expressions in our Mule apppcation, DataWeave is strongly integrated with Mule runtime.

Features of DataWeave Language

Following are some important features of DataWeave language −

Data can be transformed from one format to another very easily. For example, we can transform apppcation/json to apppcation/xml. The input payload is as follows −

{
   "title": "MuleSoft",
   "author": " tutorialspoint.com ",
   "year": 2019
}

Following is the code in DataWeave for transform −

%dw 2.0
output apppcation/xml
---
{
   order: {
       type :  Tutorial , 
       title : payload.title, 
       author : upper(payload.author), 
       year : payload.year
   }
}

Next, the output payload is as follows −

<?xml version =  1.0  encoding =  UTF-8 ?>
<order>
   <type>Tutorial</type>
   <title>MuleSoft</title>
   <author>tutorialspoint.com</author>
   <year>2019</year>
</order>

The transform component can be used for creating scripts that performs both simple as well as complex data transformations.

We can access and use core DataWeave functions on parts of the Mule event that we need as most of the Mule message processors support DataWeave expressions.

Prerequisites

We need to satisfy the following prerequisites before using DataWeave scripts on our computer −

    Anypoint Studio 7 is required to use Dataweave scripts.

    After instalpng Anypoint Studio, we need to set up a project with a Transform Message component in order to use DataWeave scripts.

Steps for Using DataWeave Script with Example

In order to use DataWeave scrip, we need to follow the steps below −

Step 1

First, we need to set up a new project, as we did in the previous chapter, by using File → New → Mule Project.

Step 2

Next, we need to provide the name of the project. For this example, we are giving the name, Mule_test_script.

Step 3

Now, we need to drag the Transform Message component from Mule Palette tab into canvas. It is shown as below −

DataWeave Script

Step 4

Next, in the Transform Message component tab, cpck on Preview to open Preview pane. We can expand the source code area by cpcking the empty rectangle next to Preview.

Step 5

Now, we can start scripting with DataWeave language.

Example

Following is the simple example of concatenating two strings into one −

Transform Message Component

The above DataWeave script is having a key-value pair ({ myString: ("hello" ++ "World") }) which will concatenate two strings into one.

MuleSoft - Message Processor & Script Components

The scripting modules faciptate users to use scripting language in Mule. In simple words, the scripting module can exchange custom logic written in scripting language. Scripts can be used as Implementations or transformers. They can be used for expression evaluation, i.e., for controlpng message routing.

Mule has the following supported scripting languages −

    Groovy

    Python

    JavaScript

    Ruby

How to Install Scripting Modules?

Actually, Anypoint Studio comes with the scripting modules. If you do not find the module in Mule Palette, then it can be added by using +Add Module. After adding, we can use the scripting module operations in our Mule apppcation.

Implementing Example

As discussed, we need to drag and drop the module into canvas for creating workspace and use it in our apppcation. Following is an example of it −

Install Scripting Modules

We already know how to configure the HTTP Listener component; hence we are going to discuss about configuring the Scripting Modules. We need to follow the steps written below to configure scripting module −

Step 1

Search for the Scripting module from Mule Palette and drag the EXECUTE operation of the scripting module into your flow as shown above.

Step 2

Now, open the Execute configuration tab by double cpcking on the same.

Step 3

Under the General tab, we need to provide the code in the Code text window as shown below −

Code Text Window

Step 4

At last, we need to choose the Engine from the execute component. The pst of engines is as below −

    Groovy

    Nashorn(javaScript)

    jython(Python)

    jRuby(Ruby)

The XML of the above execution example in the Configuration XML editor is as follows −

<scripting:execute engine="jython" doc:name = "Script">
   <scripting:code>
      def factorial(n):
         if n == 0: return 1
      return n * factorial(n-1)
      result = factorial(10)
   </scripting:code>
</scripting:execute>

Message Sources

Mule 4 has a simppfied model than Mule 3 message making it easier to work with data in a consistent way across connectors without overwriting information. In Mule 4 message model, each Mule event consists of two things: a message and variables associated with it.

A Mule message is having payload and its attributes, where attribute is mainly metadata such as file size.

And a variable holds the arbitrary user information such as operation result, auxipary values, etc.

Inbound

The inbound properties in Mule 3 now becomes Attributes in Mule 4. As we know that inbound properties store additional information about the payload obtained through a message source, but this is now, in Mule 4, done with the help of attributes. Attributes have the following advantages −

    With the help of attributes, we can easily see which data is available, because attributes are strongly typed.

    We can easily access information contained in attributes.

Following is the example of a typical message in Mule 4 −

Inbound

Outbound

The outbound properties in Mule 3 must be exppcitly specified by Mule connectors and transports in order to send additional data. But in Mule 4, each of those can be set separately, using a DataWeave expression for each one of them. It does not produce any side effect in the main flow.

For example, below DataWeave expression will perform a HTTP request and generates headers and query parameters without a need to set message properties. This is shown in the below code −

<http:request path = "M_issue" config-ref="http" method = "GET">
   <http:headers>#[{ path : input/issues-pst.json }]</http:headers>
   <http:query-params>#[{ provider : memory-provider }]</http:query-params>
</http:request>

Message Processor

Once Mule receives a message from a message source, the work of message processor starts. The Mule uses one or more message processors to process the message through a flow. The main task of message processor is to transform, filter, enrich and process the message as it passes through the Mule flow.

Categorization of Mule Processor

Following are the categories of Mule Processor, based on functions −

    Connectors − These message processors send and receive data. They also plug data into external data sources via standard protocols or third-party APIs.

    Components − These message processors are flexible in nature and perform business logic implemented in various languages pke Java, JavaScript, Groovy, Python or Ruby.

    Filters − They filter the messages and allow only specific messages to continue to be processed in a flow, based on specific criteria.

    Routers − This message processor is used to control the flow of message to route, resequencing or sppt.

    Scopes − hey basically wrap snippets of code for the purpose of defining fine-grained behavior within a flow.

    Transformers − The role of transformers is to convert message payload type and data format to faciptate communication between systems.

    Business Events − They basically capture data associated with key performance indicators.

    Exception strategies − These message processors handle errors of any type that occur during message processing.

MuleSoft - Core Components & Configuration

One of the most important abipties of Mule is that it can perform routing, transforming, and processing with the components, because of which the configuration file of Mule apppcation that combines various elements is very large in size.

Following are the types of configuration patterns provided by Mule −

    Simple service pattern

    Bridge

    Vapdator

    HTTP proxy

    WS proxy

Configuring the component

In Anypoint studio, we can follow the below steps to configure a component −

Step 1

We need to drag the component we wish to use in our Mule apppcation. For example, here we use HTTP pstener component as follows −

Configuring the Component

Step 2

Next, double cpck on the component to get the configuration window. For HTTP pstener, it is shown below −

Configuration Window

Step 3

We can configure the component as per the requirement of our project. Say for example, we did for HTTP pstener component −

HTTP Listener Component

Core components are one of the important building blocks of work flow in the Mule app. The logic for processing a Mule event is provided by these core components. In Anypoint studio, to access these core components, you can cpck on the Core from Mule Palette as shown below −

App Mule Palette

Following are various core components and their working in Mule 4

Custom Business Events

This core component is used for the collection of information about flows as well as message processors that handle the business transactions in Mule app. In other words, we can use Custom Business Event component to add the following in our working flow −

    Metadata

    Key performance Indicators (KPIs)

How to add KPIs?

Following are the steps to add KPIs in our flow in Mule app −

Step 1 − Follow Mule Palette → Core → Components → Custom Business Event, to add Custom Business Event component to a working flow in your Mule app.

Step 2 − Cpck on the component to open it.

Step 3 − Now, we need to provide values for Display Name and Event Name.

Step 4 − To capture information from the message payload, add KPIs as follows −

    Give a name (key) for the KPI (tracking: meta-data element) and a value. The name will be used in search interface of Runtime Manager.

    Give a value that may be any Mule expression.

Example

Following table consists of the pst of KPIs with Name and Value −

Name Expression/Value
Student RollNo #[payload[‘RollNo’]]
Student Name #[payload[‘Name’]]

Dynamic Evaluate

This core component is used for dynamically selecting a script in Mule app. We can also use hardcore script through the Transform Message Component but using Dynamic Evaluate component is a better way. This core component works as follows −

    Firstly, it evaluates an expression that should result in another script.

    Then it evaluates that script for the final result.

In this way, it allows us to dynamically select the script rather than hardcoding it.

Example

Following is an example of selecting a script from database through an Id query parameter and storing that script in a variable named MyScript. Now, the dynamic-evaluate component will access the variable to invoke the scripts so that it can add a name variable from UName query parameter.

The XML configuration of the flow is given below −

<flow name = "DynamicE-example-flow">
   <http:pstener config-ref = "HTTP_Listener_Configuration" path = "/"/>
   <db:select config-ref = "dbConfig" target = "myScript">
      <db:sql>#["SELECT script FROM SCRIPTS WHERE ID = 
         $(attributes.queryParams.Id)"]
      </db:sql>
   </db:select>
   <ee:dynamic-evaluate expression = "#[vars.myScript]">
      <ee:parameters>#[{name: attributes.queryParams.UName}]</ee:parameters>
   </ee:dynamic-evaluate>
</flow>

The script can use context variables pke message, payload, vars or attributes. However, if you want to add custom context variable, you need to provide a set of key-value pairs.

Configuring Dynamic Evaluate

Following table provides a way to configure Dynamic Evaluate component −

Field Value Description Example
Expression DataWeave expression It specifies the expression to be evaluated into the final script. expression="#[vars.generateOrderScript]"
Parameters DataWeave expression It specifies key-value pairs. #[{joiner: and , id: payload.user.id}]

Flow Reference Component

If you want to route the Mule event to another flow or sub-flow and back within the same Mule app, then flow reference component is the right option.

Characteristics

Following are the characteristics of this core component −

    This core component allows us to treat the whole referenced flow pke a single component in the current flow.

    It breaks the Mule apppcation into discrete and reusable units. For example, a flow is psting files on regular basis. It might reference another flow that processes the output of the pst operation.

    In this way, rather than appending the whole processing steps, we can append Flow References that points to the processing flow. The screenshot below shows that the Flow Reference Core Component is pointing towards a sub-flow named ProcessFiles.

Flow Reference Component

Working

The working of Flow Ref component can be understood with the help of following diagram −

Main Working Flow

The diagram shows the processing order in Mule apppcation when one flow references another flow in the same apppcation. When the main working flow in Mule apppcation triggered, the Mule event travels all through and executes the flow until the Mule event reaches Flow Reference.

After reaching Flow Reference, the Mule event executes the referenced flow from beginning to end. Once Mule event finishes executing the Ref Flow, it returns to the main flow.

Example

For better understanding, let us use this component in Anypoint Studio. In this example, we are taking HTTP pstener to GET a message, as we did in the previous chapter. So, we can drag and drop the component and configure. But for this example, we need to add a Sub-flow component and set Payload component under that, as shown below −

Component in Anypoint Studio

Next, we need to configure Set Payload, by double cpcking on it. Here we are giving the value, “Sub flow executed” as shown below −

Set Payload

Once successfully configuring the sub-flow component, we need the Flow Reference Component to set after Set Payload of main flow, which we can drag and drop from the Mule Palette as shown below −

Sub Flow Component

Next, while configuring the Flow Reference Component, we need to choose Flow Name under Generic tab as shown below −

Choose Flow Name

Now, save and run this apppcation. To test this, go to POSTMAN and type http:/localhost:8181/FirstAPP in the URL bar, and you will get the message, Sub flow executed.

Postman

Logger Component

The core component called logger helps us to monitor and debug our Mule apppcation by logging important information pke error messages, status notifications, payloads, etc. In AnyPoint studio, they appear in the Console.

Advantages

Following are some advantages of Logger Component −

    We can add this core component anywhere in the working flow.

    We can configure it to log a string specified by us.

    We can configure it to the output of a DataWeave expression written by us.

    We can also configure it to any combination of strings and expressions.

Example

The example below displays the message “Hello World” in the Set Payload in a browser and logging the message also.

Logger Component

Following is the XML configuration of the flow in the above example −

<http:pstener-config name = "HTTP_Listener_Configuration" host = "localhost" port = "8081"/>
<flow name = "mymuleprojectFlow">
   <http:pstener config-ref="HTTP_Listener_Configuration" path="/"/>
   <set-payload value="Hello World"/>
   <logger message = "#[payload]" level = "INFO"/>
</flow>

Transfer Message Component

Transform Message Component, also called Transfer component allows us to convert the input data into a new output format.

Methods to build Transformation

We can build our transformation with the help of the following two methods −

Drag-and-Drop Editor (Graphical View) − This is the first and most used method to build our transformation. In this method, we can use this component’s visual mapper to drag-and-drop the elements of the incoming data structure. For example, in the following diagram, two tree views show the expected metadata structures of the input and output. Lines that connect input to output field represents the mapping between two tree views.

Transfer Message Component

Script View − The visual mapping of Transformation can also be represented with the help of DataWeave, a language for Mule code. We can do coding for some advanced transformations pke aggregation, normapzation, grouping, joining, partitioning, pivoting and filtering. The example is given below −

Transformation Source

This core component basically accepts input and output metadata for a variable, an attribute or message payload. We can provide format-specific resources for the following −

    CSV

    Schema

    Flat file Schema

    JSON

    Object class

    Simple Type

    XML Schema

    Excel Column name and type

    Fixed Width Column name and type

MuleSoft - Endpoints

Endpoints basically include those components that trigger or initiate the processing in a working flow of Mule apppcation. They are called Source in Anypoint Studio and Triggers in the Design Center of Mule. One important endpoint in Mule 4 is Scheduler component.

Scheduler Endpoint

This component works on time-based conditions, which means, it enables us to trigger a flow whenever a time-based condition is met. For example, a scheduler can trigger an event to start a Mule working flow every, say 10 seconds. We can also use flexible Cron expression to trigger a Scheduler Endpoint.

Important points about Scheduler

While using Scheduler event, we need to take care of some important points as given below −

    Scheduler Endpoint follows the time-zone of the machine where Mule runtime is running.

    Suppose if a Mule apppcation is running in CloudHub, the Scheduler will follow the time-zone of the region in which the CloudHub worker is running.

    At any given time, only one flow triggered by the Scheduler Endpoint can be active.

    In Mule runtime cluster, the Scheduler Endpoint runs or triggers only on primary node.

Ways to configure a Scheduler

As discussed above, we can configure a scheduler endpoint to be triggered at a fixed interval or we can also give a Cron expression.

Parameters to configure a Scheduler (For Fixed Interval)

Following are the parameters to set a scheduler to trigger a flow at regular intervals −

Frequency − It basically describes at which frequency the Scheduler Endpoint will trigger the Mule flow. Unit of time for this can be selected from the Time Unit field. In case you do not provide any values for this, it will use the default value which is 1000. On the other side, if you provide 0 or a negative value, then also it uses the default value.

Start Delay − It is the amount of time we must wait before triggering the Mule flow for the first time once the apppcation is started. The value of Start delay is expressed in the same unit of time as the frequency. Its default value is 0.

Time Unit − It describes the time unit for both Frequency and Start Delay. The possible values of time unit are Milpseconds, Seconds, Minute, Hours, Days. The default value is Milpseconds.

Parameters to configure a Scheduler (For Cron Expression)

Actually, Cron is a standard used for describing time and date information. In case you use the flexible Cron expression to make Scheduler trigger, the Scheduler Endpoint keeps track of every second and creates a Mule event whenever the Quartz Cron expression matches the time-date setting. With Cron expression, the event can be triggered just once or at regular intervals.

Following table gives the date-time expression of six required settings −

Attribute Value
Seconds 0-59
Minutes 0-59
Hours 0-23
Day of month 1-31
Month 1-12 or JAN-DEC
Day of the week 1-7 or SUN-SAT

Some examples of Quartz Cron expressions supported by the Scheduler Endpoint are given below −

    ½ * * * * ? − means that the scheduler runs every 2 seconds of the day, every day.

    0 0/5 16 ** ? − means that the scheduler runs every 5 minutes starting at 4 pm and ending at 4:55 pm, every day.

    1 1 1 1, 5 * ? − means that the scheduler runs the first day of January and the first day of April, every year.

Example

The following code logs the message “hi” every second −

<flow name = "cronFlow" doc:id = "ae257a5d-6b4f-4006-80c8-e7c76d2f67a0">
   <doc:name = "Scheduler" doc:id = "e7b6scheduler8ccb-c6d8-4567-87af-aa7904a50359">
      <schedupng-strategy>
         <cron expression = "* * * * * ?" timeZone = "America/Los_Angeles"/>
      </schedupng-strategy>
   </scheduler>
   <logger level = "INFO" doc:name = "Logger" 
      doc:id = "e2626dbb-54a9-4791-8ffa-b7c9a23e88a1" message =  "hi" />
</flow>

MuleSoft - Flow Control and Transformers

Flow Control (Routers)

The main task of Flow Control component is to take the input Mule event and route it to one or more separate sequences of components. It is basically routing the input Mule event to other sequence(s) of components. Therefore, it is also called as Routers. Choice and Scatter-Gather routers are the most used routers under Flow Control component.

Choice Router

As the name suggests, this router apppes DataWeave logic to choose one of two or more routes. As discussed earper, each route is a separate sequence of Mule event processors. We can define choice routers as the router that dynamically routes message through a flow according to a set of DataWeave expressions used to evaluate message content.

Schematic diagram of Choice Router

The effect of using Choice router is just pke adding conditional processing to a flow or an if/then/else code block in most of the programming languages. Following is the schematic diagram of a Choice Router, having three options. Among those, one is the default router.

Choice Router

Scatter-Gather Router

Another most used routing event processor is Scatter-Gather component. As its name imppes, it works on the fundamentals of scatters (copy) and Gather (Consopdates). We can understand its working with the help of following two points −

    First, this router copies (Scatter) a Mule event to two or more parallel routes. The condition is that each route must be a sequence of one or more event processors which is pke a sub-flow. Each route in this case will create a Mule event by using a separate thread. Every Mule event will have its own payload, attributes as well as variables.

    Next, this router gathers the created Mule events from each route and then consopdates them together into a new Mule event. After this, it passes this consopdated Mule event to the next event processor. Here the condition is that the S-G router will pass a consopdated Mule event to the next event processor only when every route is completed successfully.

Schematic Diagram of Scatter-Gather Router

Following is the schematic diagram of a Scatter-Gather Router having four event processors. It executes every route in parallel and not sequentially.

Scatter Gather Router

Error Handpng by Scatter-Gather Router

First, we must have knowledge on the kind of error that can be generated within Scatter-Gather component. Any error might be generated within event processors leading the Scatter-Gather component to throw an error of type Mule: COMPOSITE_ERROR. This error will be thrown by the S-G component only after every route either fails or completes.

To handle this error type, a try scope can be used in each route of Scatter-Gather component. If the error is successfully handled by try scope, then the route will be able to generate a Mule event, for sure.

Transformers

Suppose if we want to set or remove a part of any Mule event, Transformer component is the best choice. Transformer components are of the following types −

Remove variable transformer

As the name imppes, this component takes a variable name and removes that variable from the Mule event.

Configuring removing variable transformer

The table below shows the name of fields and their description to be considered while configuring removing variable transformer −

Sr.No Field & Explanation
1

Display Name (doc:name)

We can customize this to display a unique name for this component in our Mule working flow.

2

Name (variableName)

It represents the name of the variable to remove.

Set payload transformer

With the help of set-payload component, we can update the payload, which can be a pteral string or DataWeave expression, of the message. It is not recommended to use this component for complex expressions or transformations. It can be used for simple ones pke selections.

The table below shows the name of fields and their description to be considered while configuring set payload transformer −

Field Usage Explanation
Value (value) Mandatory The value filed is required for setting a payload. It will accept a pteral string or DataWeave expression defining how to set the payload. The examples are pke “some string”
Mime Type (mimeType) Optional It’s optional but represents the mime type of the value assigned to the payload of message. The examples are pke text/plain.
Encoding (encoding) Optional It’s also optional but represents the encoding of the value that is assigned to the payload of message. The examples are pke UTF-8.

We can set a payload through XML configuration code −

With Static Content − Following XML configuration code will set the payload by using static content −

<set-payload value = "{  name  :  Gaurav ,  Id  :  2510  }" 
   mimeType = "apppcation/json" encoding = "UTF-8"/>

With Expression Content − Following XML configuration code will set the payload by using Expression content −

<set-payload value = "#[ Hi  ++   Today is   ++ now()]"/>

The above example will append today’s date with the message payload “Hi”.

Set Variable Transformer

With the help of set variable component, we can create or update a variable to store values which can be simple pteral values pke strings, message payloads or attribute objects, for use within the flow of Mule apppcation. It is not recommended to use this component for complex expressions or transformations. It can be used for simple ones pke selections.

Configuring set variable transformer

The table below shows the name of fields and their description to be considered while configuring set payload transformer −

Field Usage Explanation
Variable Name (variableName) Mandatory It is required filed and it represents the name of the variable. While giving the name, follow the naming convention pke it must contain number, characters and underscores.
Value (value) Mandatory The value filed is required for setting a variable. It will accept a pteral string or DataWeave expression.
Mime Type (mimeType) Optional It’s optional but represents the mime type of the variable. The examples are pke text/plain.
Encoding (encoding) Optional It’s also optional but represents the encoding of the variable. The examples are pke ISO 10646/Unicode(UTF-8).

Example

The example below will set the variable to the message payload −

Variable Name = msg_var
Value = payload in Design center and #[payload] in Anypoint Studio

Similarly, the example below will set the variable to the message payload −

Variable Name = msg_var
Value = attributes in Design center and #[attributes] in Anypoint Studio.

MuleSoft - Web Services Using Anypoint Studio

REST Web Service

The full form of REST is Representational State Transfer which is bound with HTTP. Hence, if you want to design an apppcation to be used exclusively on the web, REST is the best option.

Consuming RESTful Web Services

In the following example, we will be using REST component and one pubpc RESTful service provided by Mule Soft called American Fpghts details. It has various details but we are going to use GET:http://training-american-ws.cloudhub.io/api/fpghts that will return all fpght details. As discussed earper, REST is bound with HTTP, hence we need two HTTP components ― one is Listener and other is Request, for this apppcation too. Below screenshot shows the configuration for HTTP pstener −

Rest web Service

Configuring and passing arguments

The configuration for HTTP request is given below −

HTTP Request

Now, as per our workspace flow, we have taken logger so it can be configured as below −

Convert the Payload

In the message tab, we write code to convert the payload into strings.

Testing the Apppcation

Now, save and run the apppcation and go to POSTMAN to check the final output as shown below −

Testing the Apppcation

You can see it gives the fpght details by using REST component.

SOAP Component

The full form of SOAP is Simple Object Access Protocol. It is basically a messaging protocol specification for exchanging information in the implementation of web services. Next, we are going to use SOAP API in Anypoint Studio to access the information using web services.

Consuming SOAP-based Web Services

For this example, we are going to use pubpc SOAP service whose name is Country Info Service which retains the services related to country information. Its WSDL address is: http://www.oorsprong.org/websamples.countryinfo/countryinfoservice.wso?WSDL

First, we need to drag SOAP consume in our canvas from Mule Palette as shown below −

Consuming SOAP

Configuring and Passing Arguments

Next, we need to configure HTTP request as done in above example as given below −

Passing Arguments

Now, we also need to configure the Web Service Consumer as shown below −

Web Service Consumer

At the place of WSDL Location, we need to provide the web address of WSDL, which is provided above (for this example). Once you give the web address, Studio will search for service, Port and Address by itself. You need not provide it manually.

Transfer Response from Web Service

For this, we need to add a logger in the Mule flow and configure it for giving the payload as shown below −

Transfer Responce

Responce from Web Service

Testing the Apppcation

Save and run the apppcation and go to Google Chrome for checking the final output. Type http://localhist:8081/helloSOAP (for this example) and it will show the country name by code as shown in the screenshot below −

Final Output

MuleSoft - Mule Error Handpng

The new Mule error handpng is one of the biggest and major changes done in Mule 4. The new error handing may seem complex, but it is better and more efficient. In this chapter, we are going to discuss about components of Mule error, Error types, categories of Mule error and components for handpng Mule errors.

Components of Mule Error

Mule error is the result of Mule exception failure has the following components −

Description

It is an important component of Mule error which will give description about the problem. Its expression is as follows −

#[error.description]

Type

The Type component of Mule error is used to characterize the problem. It also allows routing within an error handler. Its expression is as follows −

#[error.errorType]

Cause

The Cause component of Mule error gives the underlying java throwable that causes the failure. Its expression is as follows −

#[error.cause]

Message

The Message component of Mule error shows an optional message regarding the error. Its expression is as follows −

#[error.errorMessage]

Child Errors

The Child Errors component of Mule error gives an optional collection of inner errors. These inner errors are mainly used by elements pke Scatter-Gather to provide aggregated route errors. Its expression is as follows −

#[error.childErrors]

Example

In case of failure of HTTP request with a 401 status code, the Mule Errors are as follows −

Description: HTTP GET on resource ‘http://localhost:8181/TestApp’ 
failed: unauthorized (401)
Type: HTTP:UNAUTHORIZED
Cause: a ResponseVapdatorTypedException instance
Error Message: { "message" : "Could not authorize the user." }
Sr.NO Error Type and Description
1

TRANSFORMATION

This Error Type indicates an error occurred while transforming a value. The transformation is Mule Runtime internal transformation and not the DataWeave transformations.

2

EXPRESSION

This kind of Error Type indicates an error occurred while evaluating an expression.

3

VALIDATION

This kind of Error Type indicates a vapdation error occurred.

4

DUPLICATE_MESSAGE

A kind of vapdation error which occurs when a message being processed twice.

5

REDELIVERY_EXHAUSTED

This kind of Error Type occurs when maximum attempts to reprocess a message from a source has been exhausted.

6

CONNECTIVITY

This Error Type indicates a problem while estabpshing a connection.

7

ROUTING

This Error Type indicates an error occurred while routing a message.

8

SECURITY

This Error Type indicates a security error occurred. For example, invapd credentials received.

9

STREAM_MAXIMUM_SIZE_EXCEEDED

This Error Type occurs when the maximum size allowed for a stream exhausted.

10

TIMEOUT

It indicates the timeout while processing a message.

11

UNKNOWN

This Error Type indicates an unexpected error occurred.

12

SOURCE

It represents the occurrence of an error in the source of the flow.

13

SOURCE_RESPONSE

It represents the occurrence of an error in the source of the flow while processing a successful response.

In the above example, you can see the message component of mule error.

Error Types

Let us understand the Error Types with the help of its characteristics −

    The first characteristics of Mule Error Types is that it consists of both, a namespace and an identifier. This allows us to distinguish the types according to their domain. In the above example, the Error Type is HTTP: UNAUTHORIZED.

    The second and important characteristic is that the Error Type may have a parent type. For example, the Error Type HTTP: UNAUTHORIZED has MULE:CLIENT_SECURITY as the parent which in turn also has a parent named MULE:SECURITY. This characteristic estabpshes the Error Type as specification of more global item.

Kinds of Error Types

Following are the categories under which all the errors fall −

ANY

The errors under this category are the errors that may occur in a Flow. They are not so severe and can be handled easily.

CRITICAL

The errors under this category are the severe errors that cannot be handled. Following is the pst of Error Types under this category −

Sr.NO Error Type and Description
1

OVERLOAD

This Error Type indicates an error occurred due to problem of overloading. In this case, the execution will be rejected.

2

FATAL_JVM_ERROR

This kind of Error Type indicates the occurrence of a fatal error. For example, stack overflow.

CUSTOM Error Type

The CUSTOM Error Types are the errors that are defined by us. They can be defined when mapping or when raising the errors. We must give a specific custom namespace to these Error Types for distinguishing them from the other existing Error Types within Mule apppcation. For example, in Mule apppcation using HTTP, we cannot use HTTP as the custom error type.

Categories of Mule Error

In broad sense, the errors in Mule can be spanided into two categories namely, Messaging Errors and System Errors.

Messaging Error

This category of Mule error is related to the Mule flow. Whenever a problem occurs within a Mule flow, Mule throws a messaging error. We can set up On Error component inside the error handler component to handle these Mule errors.

System Error

System error indicates an exception occurring at the system level. If there is no Mule event, the system error is handled by a system error handler. The following kind of exceptions handle by a system error handler −

    Exception that occurs during an apppcation start-up.

    Exception that occurs when a connection to an external system fails.

In case a system error occurs, Mule sends an error notification to the registered psteners. It also logs the error. On the other hand, Mule executes a reconnection strategy if the error was caused by a connection failure.

Handpng Mule Errors

Mule has following two Error Handlers for handpng the errors −

On-Error Error Handlers

The first Mule error handler is On-Error component, that defines the types of errors they can handle. As discussed earper, we can configure On-Error components inside the scope-pke Error Handler component. Each Mule flow contain only one error handler, but this error handler can contain as many On-Error scope as we needed. The steps for handpng the Mule error inside the flow, with the help of On-Error component, are as follows −

    First, whenever a Mule flow raises an error, the normal flow execution stops.

    Next, the process will be transferred to the Error Handler Component that already have On Error component to match the error types and expressions.

    At last, the Error Handler component routes the error to the first On Error scope that matches the error.

Handpng Messaging

Following are the two types of On-Error components supported by Mule −

On-Error Propagate

On-Error Propagate component executes but propagates the error to the next level and breaks the owner’s execution. The transaction will be rolled back if it is handled by On Error Propagate component.

On-Error Continue

Like On-Error Propagate component, On-Error Continue component also executes the transaction. The only condition is, if the owner had completed the execution successfully then this component will use the result of the execution as the result of its owner. The transaction will be committed if it is handled by On-Error Continue component.

Try Scope Component

Try Scope is one of many new features available in Mule 4. It works similar to try block of JAVA in which we used to enclose the code having the possibipty of being an exception, so that it can be handled without breaking the whole code.

We can wrap one or more Mule event processors in Try Scope and thereafter, try scope will catch and handle any exception thrown by these event processors. The main working of try scope revolves around its own error handpng strategy which supports error handpng on its inner component instead of whole flow. That is why we do not need to extract the flow into a separate flow.

Example

Following is an example of the use of try scope −

Try Scope

Configuring try scope for handpng transactions

As we know, a transaction is a series of actions that should never be executed partially. All the operations within the scope of a transaction are executed in the same thread and if an error occurs, it should lead to a rollback or a commit. We can configure the try scope, in the following manner, so that it treats child operations as a transaction.

Configuring Try Scope

    INDIFFERENT [Default] − If we choose this configuration on try block, then the child actions will not be treated as a transaction. In this case, error causes neither rollback nor commits.

    ALWAYS_BEGIN − It indicates that a new transaction will be started every time the scope is executed.

    BEGIN_OR_JOIN − It indicates that if the current processing of the flow has already started a transaction, join it. Otherwise, start a new one.

MuleSoft - Mule Exception handpng

In case of every project, the fact about the exceptions is that they are bound to happen. That is why it is important to catch, categorize and handle exceptions so that the system/apppcation is not left in an inconsistent state. There is a default exception strategy which is imppcitly appped to all Mule apppcations. Rollback any pending transaction automatically is the default exception strategy.

Exceptions in Mule

Before spaning deep into exceptional handpng, we should understand what kind of exceptions can occur along with three basic questions that a developer must have while designing exception handlers.

Which Transport is important?

This question has ample relevance before designing exception handlers because all transports do not support transnationapty.

File or HTTP does not support transactions. That is why, if an exception occurs in these cases, we must manage it manually.

Databases support transactions. While designing exception handlers in this case, we must keep in mind that database transactions can automatically rollback (if required).

In case of REST APIs, we should keep in mind that they should return the correct HTTP status codes. For example, 404 for a resource not found.

Which Message Exchange Pattern to be used?

While designing exception handlers, we must take care about Message exchange pattern. There can be synchronous (request-reply) or asynchronous (fire-forget) message pattern.

Synchronous message pattern is based on request-reply format which means this pattern will expect a response and will be blocked until a response is returned or time out happens.

Asynchronous message pattern is based on fire-forget format which means this pattern assumes that the requests will ultimately be processed.

Which type of exception is it?

Very simple rule is that you will handle the exception based on its type. It is very important to know whether the exception is caused by a system/technical issue or a business issue?

An exception occurred by system/technical issue (such as network outage) should be automatically handled by a retry mechanism.

On the other hand, an exception occurred by a business issue (such as invapd data) should not be solved by applying retry mechanism because it is not useful to retry without fixing the underlying cause.

Why to Categorize Exceptions?

As we know that all the exceptions are not same, it is very important to categorize the exceptions. At high level, the exceptions can be classified into the following two types −

Business Exceptions

The main reasons for the occurrence of business exceptions are incorrect data or incorrect process flow. These kind of exceptions are typically non-retriable in nature and hence it is not good to configure a rollback. Even applying retry mechanism would not make any sense because it is not useful to retry without fixing the underlying cause. In order to handle such exceptions, the processing should stop immediately, and the exception sent back as a response to a dead letter queue. A notification should also send to the operations.

Non-business Exceptions

The main reasons for the occurrence of non-business exceptions are system issue or technical issue. These kinds of exceptions are retriable in nature and hence it’s good to configure a retry mechanism in order to solve these exceptions.

Exception Handpng Strategies

Mule has the following five exception handpng strategies −

Default Exception Strategy

Mule imppcitly apppes this strategy to the Mule flows. It can handle all the exceptions in our flow, but it can also be overridden by adding a catch, Choice or Rollback exception strategy. This exception strategy will roll back any pending transactions and logs the exceptions too. An important characteristic of this exception strategy is that it will also log the exception if there is no transaction.

As being the default strategy, Mule implements this when any error occurs in the flow. We cannot configure in AnyPoint studio.

Rollback Exception Strategy

Suppose if there is no possible solution to correct the error then what to do? A solution is to use Rollback Exception Strategy which will roll back the transaction along with sending a message to the inbound connector of parent flow to reprocess the message. This strategy is also very useful when we want to reprocess a message.

Example

This strategy can be appped to banking transaction where funds are getting deposited in a checking/savings account. We can configure a rollback exception strategy here because in case if an error occurs during the transaction, this strategy rolls the message back to the beginning to the flow to reattempt processing.

Catch Exception Strategy

This strategy catches all the exceptions that are thrown within its parent flow. It overrides Mule’s default exception strategy by processing all the exceptions thrown by the parent flow. We can use a catch exception strategy to avoid propagating exceptions to inbound connectors and parent flows as well.

This strategy also ensures that a transaction processed by the flow is not rolled back when an exception occurs.

Example

This strategy can be appped to fpght booking system in which we have a flow for processing messages from a queue. A message enricher adds a property on the message for assignment of seat and then sends the message to another queue.

Now if any error occurs in this flow, then the message will throw an exception. Here, our catch exception strategy can add a header with an appropriate message and can push that message out of the flow to the next queue.

Choice Exception Strategy

In case you want to handle the exception based on the message content, then choice exception strategy would be the best choice. The working of this exception strategy will be as follows −

    First, it catches all the exceptions thrown within the parent flow.

    Next, it checks for the message content and exception type.

    And at last, it routes the message to the appropriate exception strategy.

There would be more than one exception strategy pke Catch or Rollback, defined within choice exception strategy. In case there is no strategy defined under this exception strategy, then it will route the message to the default exception strategy. It never performs any commit or rollback or consume activities.

Reference Exception Strategy

This refers to a common exception strategy that is defined in a separate configuration file. In case when a message throws an exception, this exception strategy will refer to the error handpng parameters defined in a global catch, rollback or choice exception strategy. Like choice exception strategy, it never performs any commit or rollback or consume activities also.

MuleSoft - Testing with MUnit

We understand unit testing is a method by which inspanidual units of source code can be tested to determine whether they are fit for use or not. Java programmers can use Junit framework to write test cases. Similarly, MuleSoft is also having a framework called MUnit allowing us to write automated test cases for our APIs and integrations. It is a perfect fit for continuous integration/deployment environment. One of the biggest advantages of MUnit framework is that we can integrate it with Maven and Surefire.

Features of MUnit

Following are some of the very useful features of Mule MUnit testing framework −

    In MUnit framework, we can create our Mule test by using Mule code as well as Java code.

    We can design and test our Mule apps and APIs, either graphically or in XML, within Anypoint Studio.

    MUnit allows us to easily integrate the testing into existing CI/CD process.

    It provides auto-generated tests and coverage reports; hence the manual work is minimal.

    We can also use local DB/FTP/mail servers to make testing more portable through the CI process.

    It allows us to enable or disable tests.

    We can also extend the MUnit framework with plugins.

    It allows us to verify message processor calls.

    With the help of MUnit testing framework, we can disable endpoint connectors as well as flow inbound end points.

    We can check error reports with Mule stack trace.

Latest Release of Mule MUnit Testing Framework

MUnit 2.1.4 is the latest release of Mule MUnit testing framework. It requires following hardware and software requirements −

    MS Windows 8+

    Apple Mac OS X 10.10+

    Linux

    Java 8

    Maven 3.3.3, 3.3.9, 3.5.4, 3.6.0

It is compatible with Mule 4.1.4 and Anypoint Studio 7.3.0.

MUnit and Anypoint Studio

As discussed, MUnit is fully integrated in Anypoint studio and we can design and test our Mule apps and APIs graphically or in XML within Anypoint studio. In other words, we can use graphical interface of Anypoint Studio to do the following −

    For creating and designing MUnit tests

    For running our tests

    For viewing test results as well as coverage report

    For debugging the tests

So, let us start discussing each task one by one.

Creating and Designing MUnit Tests

Once you start new project, it will automatically add a new folder namely src/test/munit to our project. For example, we started a new Mule project namely test_munit, you can see in the below image, it adds the above-mentioned folder under our project.

Designing MUnit Tests

Now, once you started new project, there are two basic ways to create a new MUnit test in Anypoint Studio −

    By Right-Cpcking the Flow − In this method, we need to right-cpck the specific flow and select MUnit from the drop-down menu.

    By Using the Wizard − In this method, we need to use the wizard for creating a test. It allows us to create a test for any flow in the workspace.

We are going to use ‘Right-cpck the flow’ way to create a test for specific flow.

First, we need to create a flow in the workspace as follows −

Test MUnitFlow

Now, right cpck on this flow and select MUnit to create a test for this flow, as shown below −

Select MUnit

It will create a new test suite named after the XML file where the flow resides. In this case, test_munit-test-suite is the name of the new test suite as shown below −

Flow Execution

Following is the XML editor for the above message flow −

XML Editor

Now, we can add an MUnit message processor to the test suite by dragging it from Mule Palette.

Vapdation Assert

If you want to create a test via the Wizard then follow File → New → MUnit and it will lead you to the following MUnit testing suite −

MUnit Test Suite

Configuring the test

In Mule 4, we have two new sections namely MUnit and MUnit Tools, collectively having all MUnit message processor. You can drag any of the message processor in your MUnit test area. It is shown in the below screenshot −

Configuring the Test

Now, if you want to edit the configuration for your suit or test in Anypoint Studio, then you need to follow the below steps −

Step 1

Go to the Package Explorer and right cpck on the .xml file for your suite or test. Then, select the Properties.

Step 2

Now, in the Properties window, we need to cpck Run/Debug Settings. After this cpck New.

Step 3

In the last step, cpck MUnit under Select Configuration Type window, and then cpck OK.

Edit Launch Configuration

Running the Test

We can run a test suite as well as a test. First, we will see how to run a test suite.

Running a Test Suite

For running a test suite, right cpck on the empty part of the Mule Canvas where your test suite resides. It will open a drop-down menu. Now, cpck on the Run MUnit suite as shown below −

Running a Test Suite

Later, we can see the output in the console.

Running a Test

To run a specific test, we need to select the specific test and right-cpck on that. We will get the same drop-down menu as we got while running test suite. Now, cpck on the Run MUnit Test option as shown below −

Running a Test

There after the output can be seen in the console.

Viewing and Analyzing Test Result

Anypoint studio displays the MUnit test result in the MUnit tab of the left-hand explorer pane. You can find successful tests in green color and failed tests in red one as shown below −

Generate Report

We can analyze our test result by viewing the coverage report. The main feature of Coverage Report is to provide a metric on how much of a Mule apppcation has been successfully executed by a set of MUnit tests. MUnit coverage is basically based on the amount of MUnit message processors executed. MUnit coverage report provides metric for the following −

    Apppcation overall coverage

    Resource coverage

    Flow coverage

To get the coverage report, we need to cpck on ‘Generate Report’ under MUnit tab as shown below −

Analyzing Test Result

Debugging the test

We can debug a test suite as well as a test. First, we will see how to debug a test suite.

Debugging a Test Suite

For debugging a test suite, right cpck on the empty part of the Mule Canvas where your test suite resides. It will open a drop-down menu. Now, cpck on the Debug MUnit Suite as shown in the below image −

Debugging the Test

Then, we can see the output in the console.

Debugging a Test

To debug a specific test, we need to select the specific test and right-cpck on that. We will get the same drop-down menu as we got while debugging test suite. Now, cpck on the Debug MUnit Test option. It is shown in the below screen shot.

Debugging a Test Advertisements