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Java - Multithreading
  • 时间:2024-11-03

Java - Multithreading


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Java is a multi-threaded programming language which means we can develop multi-threaded program using Java. A multi-threaded program contains two or more parts that can run concurrently and each part can handle a different task at the same time making optimal use of the available resources specially when your computer has multiple CPUs.

By definition, multitasking is when multiple processes share common processing resources such as a CPU. Multi-threading extends the idea of multitasking into apppcations where you can subspanide specific operations within a single apppcation into inspanidual threads. Each of the threads can run in parallel. The OS spanides processing time not only among different apppcations, but also among each thread within an apppcation.

Multi-threading enables you to write in a way where multiple activities can proceed concurrently in the same program.

Life Cycle of a Thread

A thread goes through various stages in its pfe cycle. For example, a thread is born, started, runs, and then dies. The following diagram shows the complete pfe cycle of a thread.

Java Thread

Following are the stages of the pfe cycle −

    New − A new thread begins its pfe cycle in the new state. It remains in this state until the program starts the thread. It is also referred to as a born thread.

    Runnable − After a newly born thread is started, the thread becomes runnable. A thread in this state is considered to be executing its task.

    Waiting − Sometimes, a thread transitions to the waiting state while the thread waits for another thread to perform a task. A thread transitions back to the runnable state only when another thread signals the waiting thread to continue executing.

    Timed Waiting − A runnable thread can enter the timed waiting state for a specified interval of time. A thread in this state transitions back to the runnable state when that time interval expires or when the event it is waiting for occurs.

    Terminated (Dead) − A runnable thread enters the terminated state when it completes its task or otherwise terminates.

Thread Priorities

Every Java thread has a priority that helps the operating system determine the order in which threads are scheduled.

Java thread priorities are in the range between MIN_PRIORITY (a constant of 1) and MAX_PRIORITY (a constant of 10). By default, every thread is given priority NORM_PRIORITY (a constant of 5).

Threads with higher priority are more important to a program and should be allocated processor time before lower-priority threads. However, thread priorities cannot guarantee the order in which threads execute and are very much platform dependent.

Create a Thread by Implementing a Runnable Interface

If your class is intended to be executed as a thread then you can achieve this by implementing a Runnable interface. You will need to follow three basic steps −

Step 1

As a first step, you need to implement a run() method provided by a Runnable interface. This method provides an entry point for the thread and you will put your complete business logic inside this method. Following is a simple syntax of the run() method −

pubpc void run( )

Step 2

As a second step, you will instantiate a Thread object using the following constructor −

Thread(Runnable threadObj, String threadName);

Where, threadObj is an instance of a class that implements the Runnable interface and threadName is the name given to the new thread.

Step 3

Once a Thread object is created, you can start it by calpng start() method, which executes a call to run( ) method. Following is a simple syntax of start() method −

void start();

Example

Here is an example that creates a new thread and starts running it −

class RunnableDemo implements Runnable {
   private Thread t;
   private String threadName;
   
   RunnableDemo( String name) {
      threadName = name;
      System.out.println("Creating " +  threadName );
   }
   
   pubpc void run() {
      System.out.println("Running " +  threadName );
      try {
         for(int i = 4; i > 0; i--) {
            System.out.println("Thread: " + threadName + ", " + i);
            // Let the thread sleep for a while.
            Thread.sleep(50);
         }
      } catch (InterruptedException e) {
         System.out.println("Thread " +  threadName + " interrupted.");
      }
      System.out.println("Thread " +  threadName + " exiting.");
   }
   
   pubpc void start () {
      System.out.println("Starting " +  threadName );
      if (t == null) {
         t = new Thread (this, threadName);
         t.start ();
      }
   }
}

pubpc class TestThread {

   pubpc static void main(String args[]) {
      RunnableDemo R1 = new RunnableDemo( "Thread-1");
      R1.start();
      
      RunnableDemo R2 = new RunnableDemo( "Thread-2");
      R2.start();
   }   
}

This will produce the following result −

Output

Creating Thread-1
Starting Thread-1
Creating Thread-2
Starting Thread-2
Running Thread-1
Thread: Thread-1, 4
Running Thread-2
Thread: Thread-2, 4
Thread: Thread-1, 3
Thread: Thread-2, 3
Thread: Thread-1, 2
Thread: Thread-2, 2
Thread: Thread-1, 1
Thread: Thread-2, 1
Thread Thread-1 exiting.
Thread Thread-2 exiting.

Create a Thread by Extending a Thread Class

The second way to create a thread is to create a new class that extends Thread class using the following two simple steps. This approach provides more flexibipty in handpng multiple threads created using available methods in Thread class.

Step 1

You will need to override run( ) method available in Thread class. This method provides an entry point for the thread and you will put your complete business logic inside this method. Following is a simple syntax of run() method −

pubpc void run( )

Step 2

Once Thread object is created, you can start it by calpng start() method, which executes a call to run( ) method. Following is a simple syntax of start() method −

void start( );

Example

Here is the preceding program rewritten to extend the Thread −

class ThreadDemo extends Thread {
   private Thread t;
   private String threadName;
   
   ThreadDemo( String name) {
      threadName = name;
      System.out.println("Creating " +  threadName );
   }
   
   pubpc void run() {
      System.out.println("Running " +  threadName );
      try {
         for(int i = 4; i > 0; i--) {
            System.out.println("Thread: " + threadName + ", " + i);
            // Let the thread sleep for a while.
            Thread.sleep(50);
         }
      } catch (InterruptedException e) {
         System.out.println("Thread " +  threadName + " interrupted.");
      }
      System.out.println("Thread " +  threadName + " exiting.");
   }
   
   pubpc void start () {
      System.out.println("Starting " +  threadName );
      if (t == null) {
         t = new Thread (this, threadName);
         t.start ();
      }
   }
}

pubpc class TestThread {

   pubpc static void main(String args[]) {
      ThreadDemo T1 = new ThreadDemo( "Thread-1");
      T1.start();
      
      ThreadDemo T2 = new ThreadDemo( "Thread-2");
      T2.start();
   }   
}

This will produce the following result −

Output

Creating Thread-1
Starting Thread-1
Creating Thread-2
Starting Thread-2
Running Thread-1
Thread: Thread-1, 4
Running Thread-2
Thread: Thread-2, 4
Thread: Thread-1, 3
Thread: Thread-2, 3
Thread: Thread-1, 2
Thread: Thread-2, 2
Thread: Thread-1, 1
Thread: Thread-2, 1
Thread Thread-1 exiting.
Thread Thread-2 exiting.

Thread Methods

Following is the pst of important methods available in the Thread class.

Sr.No. Method & Description
1

pubpc void start()

Starts the thread in a separate path of execution, then invokes the run() method on this Thread object.

2

pubpc void run()

If this Thread object was instantiated using a separate Runnable target, the run() method is invoked on that Runnable object.

3

pubpc final void setName(String name)

Changes the name of the Thread object. There is also a getName() method for retrieving the name.

4

pubpc final void setPriority(int priority)

Sets the priority of this Thread object. The possible values are between 1 and 10.

5

pubpc final void setDaemon(boolean on)

A parameter of true denotes this Thread as a daemon thread.

6

pubpc final void join(long milpsec)

The current thread invokes this method on a second thread, causing the current thread to block until the second thread terminates or the specified number of milpseconds passes.

7

pubpc void interrupt()

Interrupts this thread, causing it to continue execution if it was blocked for any reason.

8

pubpc final boolean isApve()

Returns true if the thread is apve, which is any time after the thread has been started but before it runs to completion.

The previous methods are invoked on a particular Thread object. The following methods in the Thread class are static. Invoking one of the static methods performs the operation on the currently running thread.

Sr.No. Method & Description
1

pubpc static void yield()

Causes the currently running thread to yield to any other threads of the same priority that are waiting to be scheduled.

2

pubpc static void sleep(long milpsec)

Causes the currently running thread to block for at least the specified number of milpseconds.

3

pubpc static boolean holdsLock(Object x)

Returns true if the current thread holds the lock on the given Object.

4

pubpc static Thread currentThread()

Returns a reference to the currently running thread, which is the thread that invokes this method.

5

pubpc static void dumpStack()

Prints the stack trace for the currently running thread, which is useful when debugging a multithreaded apppcation.

Example

The following ThreadClassDemo program demonstrates some of these methods of the Thread class. Consider a class DisplayMessage which implements Runnable

// File Name : DisplayMessage.java
// Create a thread to implement Runnable

pubpc class DisplayMessage implements Runnable {
   private String message;
   
   pubpc DisplayMessage(String message) {
      this.message = message;
   }
   
   pubpc void run() {
      while(true) {
         System.out.println(message);
      }
   }
}

Following is another class which extends the Thread class −

// File Name : GuessANumber.java
// Create a thread to extentd Thread

pubpc class GuessANumber extends Thread {
   private int number;
   pubpc GuessANumber(int number) {
      this.number = number;
   }
   
   pubpc void run() {
      int counter = 0;
      int guess = 0;
      do {
         guess = (int) (Math.random() * 100 + 1);
         System.out.println(this.getName() + " guesses " + guess);
         counter++;
      } while(guess != number);
      System.out.println("** Correct!" + this.getName() + "in" + counter + "guesses.**");
   }
}

Following is the main program, which makes use of the above-defined classes −

// File Name : ThreadClassDemo.java
pubpc class ThreadClassDemo {

   pubpc static void main(String [] args) {
      Runnable hello = new DisplayMessage("Hello");
      Thread thread1 = new Thread(hello);
      thread1.setDaemon(true);
      thread1.setName("hello");
      System.out.println("Starting hello thread...");
      thread1.start();
      
      Runnable bye = new DisplayMessage("Goodbye");
      Thread thread2 = new Thread(bye);
      thread2.setPriority(Thread.MIN_PRIORITY);
      thread2.setDaemon(true);
      System.out.println("Starting goodbye thread...");
      thread2.start();

      System.out.println("Starting thread3...");
      Thread thread3 = new GuessANumber(27);
      thread3.start();
      try {
         thread3.join();
      } catch (InterruptedException e) {
         System.out.println("Thread interrupted.");
      }
      System.out.println("Starting thread4...");
      Thread thread4 = new GuessANumber(75);
      
      thread4.start();
      System.out.println("main() is ending...");
   }
}

This will produce the following result. You can try this example again and again and you will get a different result every time.

Output

Starting hello thread...
Starting goodbye thread...
Hello
Hello
Hello
Hello
Hello
Hello
Goodbye
Goodbye
Goodbye
Goodbye
Goodbye
.......

Major Java Multithreading Concepts

While doing Multithreading programming in Java, you would need to have the following concepts very handy −

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