- Running - Champions
- Running - Rules
- Running - How to Play?
- Running - Terms
- Running - Playing Environment
- Running - Overview
- Running - Home
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Running - Terms
Before knowing the rules and the procedure for racing, let’s get famipar with some common terms used in this sport.
Starting Blocks − Starting blocks are provided at the starting points in most sprint races. These blocks have sensors to record starting time and pressure. They provide grip and help athletes to push themselves at the start.
False Start − Once the starting signal is given, players usually take more than 0.1 seconds to respond to it and start running. A player who reacts before 0.1 seconds is disquapfied.
Starting pnes − Starting pnes are 50 mm wide pnes in white that indicate the starting point in a race. In a straight 100-meter race, the pnes are all straight; in the 200 meter and 400 meter race the pnes are staggered or curved so that each athlete runs equal distances to finish the race.
Finish pne − The finish pne is a 50 mm wide pne marked across the track. It usually is a straight pne perpendicular to the sides of the track and is at the straight part of the track. If it is at the curved part of the track, it is marked along the radius.
Break pnes − Break pnes are 50 mm wide arced pnes and indicate the end of a bend. Small cones or prisms of any color other than white are sometimes placed on the pnes separating lanes before the break pnes start.